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The new TDS provisions are set to kick in from April 1. 5. Published on : 22 Dec 2021, 2:32 pm. According to estimates by the All India Gaming Federation or AIGF, over Rs 5,000 crore is being deposited in the accounts of multiple agents of offshore betting companies every month. Hopefully, the Indian government. In the case of All India Gaming Federation v. Definition of ‘online game’Niko Partners projects India video games revenue across all platforms to reach $868 million in 2023, up 21. Need for. The Ministry of Information and Broadcasting on Monday issued two advisories asking private television channels, digital news publishers, and over-the-top. The key objective of. quashed key substantive provisions of the Karnataka (Police) Amendment Act, 2021 as unconstitutional thereby lifting the blanket ban which had been. Notably, the provisions of these legislations are under challenge. by Admin akads / September 26, 2023. They are more likely to pay for games and make in-app purchases. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. 4 billion out of which half of India’s populace is under the age of 40 years. Accomplished leader in Gaming, Media & Sport Businesses with exposure to diversified companies having International presence. AIGF currently has over 100 online gaming companies and game developer studios as. The democratization of technology has made it possible for millions of people to own a gaming device, paving the way for India to become a global gaming hub. Consilience 2023 imprints the first-of-its-kind conference to be held right after the General Counsel, Mayhem Studios, and Arun Prabhu, Partner, Cyril Amarchand Mangaldas, Law, will. Roland Landers, CEO, All India Gaming Federation, addressed the central government’s decision to bring about regulation of online gaming. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. Karnataka State Law University v. India has set out a way to change its economy through three fundamental pillars — digital technology, infrastructure. The Federation’s secretary, Malay Kumar Shukla, explained they will take action based on the. June 2, 2023. 1 On the meaning of “betting and gambling” The High Court refused to give these words a wide meaning and held that once certain words have beenThe All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes. Case Title: All India Gaming Federation v State and others. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. “Low latency and high bandwidth will allow an immersive experience for online multiplayer games on all platforms. They are more likely to pay for games and make in-app purchases. Online gaming in India: Market overview. State of Karnataka & Ors 1. These games are rummy, carom, chess, pool, bridge,. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. v. Mr. “…the only people benefitting from. Both the All India Gaming Federation (AIGF), the pinnacle gaming industry body over esports, online fantasy sports, poker, rummy, and casual games genres, and the Federation of Indian Fantasy Sports (FIFS), involving fantasy sports administrators, have given books of self-guideline rules for gaming platforms called compliance charters,. The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. It provides knowledge. " Roland Landers, CEO of the All India Gaming Federation, also. The gaming association All India Gaming Federation (AIGF) also echoed similar sentiments. 3 Bn downloads lately. Citation: 2022 LiveLaw (Kar) 47. India is the fifth-largest online gaming market globally, and skill-based. v. 4. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. The All India Gaming Federation has moved Madras High Court challenging Tamil Nadu government's recent ordinance banning online gambling in the State. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. The Gaming Summit. The All India Gaming Federation (AIGF) is organizing an interactive session with renowned experts to understand the impact of GST on the gaming industry on Thursday, 18th August, 2016, 4-6 pm at Nishith Desai Associates, 3, North Avenue, Maker Maxity, Bandra-Kurla Complex. All India Gaming Federation (AIGF) | 1,827 followers on LinkedIn. Navigation. Senior Counsel Aryama Sundaram, appearing for All India Gaming Federation, submitted that under Entry 31 of List I, only the Central Government is competent to legislate on wireless communication. The Hon’ble High Court (HC) of Karnataka, issuing a writ of Mandamus in the case of All India Gaming Federation v State of Karnataka (WP 18703 of 2021), struck down the provisions of the Karnataka Police (Amendment) Bill, 2021(“Amendment”) which prohibited and criminalised online games of skill with stakes, as unconstitutional. All India Gaming Federation | 1 718 abonnés sur LinkedIn. In 2020, the Indian online gaming industry was esteemed at simply more than $1 billion, up from $543 million in 2016. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. live Accomplished leader in Brand Development, Marketing & Sport business with comprehensive experience of 23+ years in managing & executing strategic initiatives that have contributed to profitable business growth. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. In. Somashekara @ Soma v. Online Gaming. The second India Gaming Summit hosted by the business news website financielexpress. While challenging the Tamil Nadu Prohibition of Online Gambling and Regulation Of Online Games Act 2022, the. State Of Karnataka & Ors. Mobile Premier League. The discourse that follows Karnataka High Court's decision in All India Gaming Federation v. On similar lines, the domestic market for online gaming is estimated to grow from US$906 million in 2019 to over US$2 billion in 2023. The All India Gaming Federation is a not-for-profit organization that represents and promotes the interests of the gaming industry and its stakeholders in India. According to All India Gaming Federation, the rules will go a long way in promoting consumer interest while helping the industry grow responsibly and transparently, and will also help in curbing the menace of anti-national and illegal offshore gambling sites, which have been proliferating in the last few years. Considering the market size and future development projections, the online gaming industry is required to be a huge supporter of the government’s vision and give future financial roads considering the universal. What this ordinance does. When the petitions filed by All India Gaming Federation and other online games platforms seeking a stay on the Tamil Nadu’s Act came up for hearing before the first bench of Chief Justice SV. , (2019) 75 GST 258 (Bombay), Chandresh Sankhla Vs State of Rajasthan, reported in 2020 SCC Online Raj 264, Ravindra Singh Chaudhary v. CEO. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. L J 3827, Gurdeep Singh Sachar Vs. FICCI and the AIGF (All India Gaming Federation), in a joint session on July 29 proposed drawing up a regulatory framework to remedy the negative perception surrounding online sports betting. September 1, 2023. 4. , as was discussed in several decisions above and particularised in the Division Bench decision of this Court in All India Gaming Federation’s case whether played online or physical, with or without stakes. Established in May 2016, AIGF is the apex Industry body for Online Skill Gaming in. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. Benchmarks . Online gaming in India is among the country’s fastest growing industries, with a potential to generate revenue worth INR 154 billion by 2023 (in terms of rake fees earned), as per a joint report by EY- All India Gaming Federation (AIGF) titled, ‘Online gaming in India – The GST conundrum. The federation’s objectives are formulation and implementation of the “Skill Games Charter”, which includes all skill-based games and is harmonious with. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. State of Tamil Nadu(2021) SCC OnLine Mad 2762, where it struck down the February 2021 amendment to the Tamil Nadu Gaming. “There are obvious differences between AIGF (All India Gaming Federation), EGF (e-Gaming Federation) and IAMAI (Internet and Mobile Association of India). The market size and estimated growth numbers hint a steady growth trend wherein global online gaming revenue is estimated to grow from US$38 billion (approx. India. All India Gaming Federation CEO reacts. Roland Landers, CEO, All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. A report from last year by worldwide advisory firm KPMG gauges the size of the Indian online gaming market across casual, real-money gaming (RMG), online fantasy sports, and esports genres for FY21 at 13,600 crores, serving the requirements of 43. The All India Gaming Federation (AIFG) and a few significant gaming platforms have joined together to urge prohibitive states to reverse their new decisions as was done in Tamil Nadu. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. Laden with a real-time and secure deposits and withdrawals ecosystem, we partner with trusted payment partners such as Paytm, Google Pay,. 41. SHARE. April 3 0, 2022. The online gaming industry is soaring in India and due to the lockdown, the sector has seen an even dramatic growth!. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. According to a Google-KPMG report, India’s gaming industry is growing at an exponential rate and is expected to be worth US$1. 10 Nov, 2022, 11:02 am. All India Gaming Federation is a Entertainment company and has headquarters in Mumbai, Maharashtra, India. , Writ Petition (Civil) No. Home About AIGF. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. In conversation with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers shared that the growth depends on various parameters. All India Gaming Federation (AIGF) It was set up with the objective of regulating skill-based games in India. With this, the AIGF has exceeded 100 members across all gaming formats, including esports, fantasy gaming, card games, casual gaming, e. All India Gaming Federation (AIGF) Published Feb 28, 2023. V. roland@aigf-2-70ee44. com brings latest all india gaming federation news, views and updates from all top sources for the Indian Marketing & Advertising industry. Prior to the meeting, the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF), and the Federation of Indian Fantasy Sports (FIFS) expressed deep concern about the increase of online gaming GST from 18 percent to 28 percent. State of Karnataka, 2022 SCC OnLine Kar 435, there is a distinct difference between games of skill and games of chance; games such as rummy, etc. Organized by Asia Gaming Brief, the ASEAN Gaming Summit 2023 ended yesterday in the Philippines, Manila, a three-day event inviting almost 1,300 attendees, and a record number of partakers. The Hon’ble Prime Minister of India, Narendra Modi has expressed his vision for the Indian digital gaming sector to be a world leader, introducing. All India Gaming Federation vs. The study, conducted on more than 2,400 Indians between 18 and 44 years who play online games, revealed that 24% respondents see it as a way to earn money while 13% believe that online gaming can. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. . June 2, 2023. 1. Example: gambling, prostitution. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on gaming. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. The Karnataka High Court on Wednesday reserved orders in a batch of petitions challenging the Karnataka Police (Amendment) Act, 2021, which prohibits and criminalises betting on and playing games of skill, including online games ( All India Gaming. The Tamil Nadu government had earlier told the High Court that addiction to online games was "destroying families" and that its new Act banning all forms of online. He said, “As the apex industry body for online gaming,. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. The All India Gaming League (AIGF), the pinnacle body for the online skill gaming industry in India, has onboarded three principal members, specifically: Myteam11, Head Digital, and Glance Gaming. The Indian online gaming sector reached $1. All India Gaming Federation has 2 employees. All India Gaming Federation | 1. AIGF currently has over 100 online gaming companies and game developer studios as. Additionally, the GoM has likewise been coordinated. AIGF currently has over 100. Roland Landers. India already has over 400 online gaming startups and, as of 2020, around 360 million gamers, according to an EY-All India Gaming Federation report. Esports and most online gaming operators are unhappy with the Rajasthan Bill 2022. Bangalore | Delhi Hyderabad | Mumbai Page 2 of 4 3. Notwithstanding the way that India is the world’s fourth. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. State of Karnataka and Anr. Visit to book now. State of Karnataka 1 where certain provisions of the Karnataka Police (Amendment) Act, 2021 has been declared unconstitutional. However, India is the biggest mobile gaming market when it comes to app downloads. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise. CEO of AIGF, Roland Landers, went on to say that skill games like online rummy prohibits random number generation to keep the game fair. 027 billion in 2020, a development of 17. Exposure to diversified companies having International presence. According to a KPMG report in June this year, the size of online casual. The associations said that what is more worrying is some reports suggesting that the tax may. Despite the massive growth in the “online gaming” sector in India, the latest changes in the taxation structure may make it difficult for gaming companies to survive the next two years of economic turmoil. 14 Feb 2022, 5:34 am. Be that as it may, on the opposite side of the contention, Tamil Nadu will be attempting to maintain their underlying amendments, by appealing the Supreme Court. AIGF currently has over 100 online gaming companies and game developer studios as. All India Gaming Federation (AIGF) | 1,812 followers on LinkedIn. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. All India Gaming Federation (AIGF) | 1,939 followers on LinkedIn. 2. , Writ Petition Civil No. ingress-daribow. Factors like industry moving from brick. A plea has been filed before the Madras High Court by the All India Gaming Federation challenging the Tamil Nadu (TN) government's recent ordinance banning all forms of. The All India Gaming Federation (AIGF), a self-regulatory body for online games of skill has written to the Prime Minister of India demanding that the Enforcement Directorate investigate and take action against offshore betting websites that are illegally offering websites to Indian citizens and accepting bets from India, inSeveral gaming companies and the All India Gaming Federation (AIGF) had moved the court challenging the law, which they said allowed games of skill, but banned the use of money in any form of games. "We are hopeful that this progressive decision will pave the way towards clarity and certainty from the. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. Gaming Law Conference 2022 . Ltd. Summarising the judgment: A series of writ petitions were filed by various association and entities namelu All-India Gaming Federation, Federation of Indian Fantasy Sports, Mobile Premier League, Games24x7, A23, Junglee Games, Gameskraft, and Pacific Games, challenging and questioning the legality of provisions of Karnataka. What is to come out of this petition? This would be a wait and watch situation. 1. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. The Council in its 50th meeting last month approved levying a 28 per cent tax on the full face value of bets in online gaming, casinos and horse racing. Published on : 28 Mar 2022, 4:28 pm. 549 Follower:innen auf LinkedIn. Expand. ewp. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. Shagun Suryam. The online gaming industry, driven by the All-India Gaming Federation, challenged the changes to the Karnataka Police Act in Karnataka High Court. By ANI. The Indian online gaming sector stood at US$1. We have seen a lot of progressive regulatory moves recently in the context of online gaming which has all. Chinese app ban in India: Twitter fans hail 'Good Move' after MeitY announces immediate ban on betting and loan lending apps, CHECK REACTIONS. Like we mentioned in the beginning, the Tamil Nadu state government passed an ordinance banning all online games, including rummy and poker, on. Membership. The Charter shall put forth: i. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. A letter template informing the IT Ministry of a gaming company's intent to be part of a proposed All India Online Gaming Regulatory Council has been circulated by the All. Hailing the judgment, the All India Gaming Federation said the landmark decision reiterates six decades of jurisprudence, and will greatly aid gaming startups across India to work towards building the industry and ensure its healthy growth. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Apex self regulated Industry body creating awareness about socio economic benefits of the online ski Following the Centre’s notification that the 28 percent GST rates would be implemented on online gaming companies from October 1, the All India Gaming Federation (AIGF) wrote to the finance ministry, raising concerns. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. The ordinance promulgated by the State last. The federation has asked the Department of Revenue to suspend the notification implementing the 28. Industry organisations like Federation of Indian Fantasy Sports (FIFS) and All India Gaming Federation (AIGF) also spoke in the favour of the new gaming rules and said these rules are expected to. Things outside the scope of legal commerce and not subject to ownership or trade. Liaising and meeting with State and Central Governments to propose a regulated framework for Gaming. The All India Gaming Federation is the apex industry body for online gaming in India. 4,623 likes · 2 talking about this. In a landmark judgment with far reaching consequences on the online gaming sector in India, a single judge bench of the Karnataka High Court (High Court), in the matter of Gameskraft Technologies Private Limited (GTPL), has quashed and set aside a INR 21,000 crore (~USD 3 Billion) goods and services tax (GST) show cause notice. All India Gaming Federation would like to wish you all a Merry Christmas and a very Happy New Year 2021 May the upcoming year be filled with success and joy for you and your loved ones. Recently, the Karnataka High Court in the case of ‘All Indian Gaming Federation v. Shagun Suryam. This judgment provides a major relief to the booming online gaming industry in India since it serves as an indication that the intent of the law is not to impose a ban on online game of skill. In 2016, the country had less than 10 organizations that handled virtual gaming and sports activities and in 2021 the wide variety has accelerated to 140. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. In an interview with TechnoSports, Ankur Singh, CEO, and Founder of Witzeal Technologies educates us regarding the expected development of the online gaming industry by 2025. Ronaldo Landers, CEO of All India Gaming Federation, said that smartphone gaming had been one of the most significant contributors to the business of real money and skill-based gaming in India. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 759 Industry stakeholders have expressed their disappointment with this development. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Exposure to diversified Companies having International presence. 2 min read. 94 out of 5 stars. 1 min read. The All India Gaming Federation (AIGF) is a registered not for profit society established under the Societies Registration Act, 1860. Click Here To Read/Download Judgment. Union of India, AIR 1957 SC 628 Contact All India Gaming Federation and join the mission to facilitate recognition for online gaming industry. 4,623 likes · 2 talking about this. The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 (Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. While the All India Gaming Federation (AIGF) started as a body to advocate for the interests of Pay to Play (P2P) platforms (since they faced the most regulatory ambiguity and also as of date. #newyear. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. ewp. <br><br>Ahead of the curve in the dynamic global Media & Entertainment industry - built top ranked global media brands. E-Gaming Federation offered to work with Karnataka in developing a comprehensive regulation for the sector. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 7591. Gaming Law Conference 2022 . All India Gaming Federation, Thane. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. 027 billion in 2020, a growth of approximately 17. All India Gaming Federation (AIGF) | 1,844 followers on LinkedIn. BACKGROUND . The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. 027 billion in 2020, a development of 17. All India Gaming Federation | 1,492 followers on LinkedIn. During Tuesday’s consultations, representatives from All India Gaming Federation (AIGF), e-Gaming Federation (EGF), and Internet and Mobile Association of India (IAMAI) said that they would apply to become self-regulatory bodies. Satyanarayana, AIR 1968 SC 825 7 Head Digital Works Private Limited v. A. The signatories of the letter include gaming platforms including Gameskraft Technologies, Nazara Technologies and federations including All India Gaming Federation, E-Gaming Federation and Federation of India. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. Popular skill-based games in IndiaThe gaming industry and all its stakeholders in India have long been waiting for a policy or regulation in the space. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. 2. The AIGF aims at dealing with issues surrounding the gaming industry, and will comprise of Game Operators, Players, Gaming companies, Social activists, lawyers, economists,. 8 billion, is expected to become a staggering USD 5 billion market by 2025 1. 2 min read. 18703 of 2021. Arguments similar to AIGF’s were put forth by another industry body, the E-Gaming Federation. more. Footnotes. The All Indian Gaming Federation said that Bengaluru is the country’s start-up capital and that this may hamper its image. State of Karnataka & Ors. The All India Gaming Federation (AIGF), along with Gameskraft, Games24x7, and Head Digital Works, which are real-money gaming firms, have filed a petition in the Madras High Court. gamertweak. AIGF aims to bring all stakeholders associated with the Gaming industry such as operators and business houses, lawyers, journalists, software and technical providers. The discourse that follows Karnataka High Court's decision in All India Gaming Federation v. In addition, being a gamer is no longer required to pursue a career in gaming. Game For Future. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. 2 Introduction A division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. Senior advocate C Aryama Sundaram, representing All India Gaming Federation, submitted that even in 2021 when the then law prohibiting online rummy was challenged suicides were shown as primary. Online gaming companies are in discussions with industry associations such as the Federation of Indian Fantasy Sports (FIFS), All India Gaming Federation (AIGF), and E-Gaming Federation regarding. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. The All India Game Developers’ Forum (AIGDF) is a not-for-profit collective under the aegis of the All India Gaming Federation (AIGF), representing the interests of the Indian game developers. Mahantesh, 2022 LiveLaw (Kar) 48. Summary: The All India Gaming Federation’s Framework On Self-Regulating the Online Gaming Industry AIGF presents a model charter for SRBs, outlining. 3% from. 18703 of 2021. AIGF currently has over 100 online gaming companies and game developer studios as. India is the second-largest gaming market in the world today. The conference is set to take place on April 21 at the Bangalore International. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. 3 crore gamers. As per industry. 4 All India Gaming Federation v. WinZO, a signatory of the All India Gaming Federation (AIGF), is an absolutely safe and secure social gaming platform that ensures that all the games listed on the platform are fair. The decision to club taxation rules for revenue from online gaming—“games of skill. 2 min read. 2 billion) by 2024, according to a report by professional services firm EY and the industry body Federation of Indian Chambers of Commerce and Industry (FICCI). By ANI. ESFIThe sources said that the 120 startups, who are primarily members of All India Gaming Federation (AIGF), E-Gaming Federation (EGF), Federation of Indian Fantasy Sports (FIFS), worked together to. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. 2. Case Title: All India Gaming Federation v. In its intervention, AIGF had said that “not being able to use specific identifiers for players could impact growth of smaller companies,” thereby placing the Indian gaming industry at a disadvantageous position with respect to other countries. 2 min read. 24 Oct 2021, 4:38 am. UT of Chandigarh 2017 Cri. A conference on Gaming Law in India. ($1. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. State of Kerala, (2021) SCC Online Ker 3592 8 RMD Chamarbaugwala v. Skill gaming industry body All India Gaming Federation (AIGF), self-regulatory fantasy sports industry body Federation of Indian Fantasy Sports (FIFS), real-money gaming firms Mobile Premier League (MPL), Games24x7, A23(Ace2Three), Junglee Games, Gameskraft and Pacific Games, are among the dozen petitioners who had. It has arisen as a significant road because of a huge number of positive factors, for example, youthful and technically. In discussion with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers, shared that the development relies upon different aspects. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. ETBrandEquity. Over 100 gaming startups have written a letter to the government. "We believe this decision by the GST Council ignores over 60 years of settled legal jurisprudence by lumping online skill gaming with gambling activities," says Roland Landers, CEO of the All India Gaming Federation. . CHENNAI: An online gaming federation has moved the Madras high court challenging the legality of a Tamil Nadu government ordinance banning online gambling. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Roland Landers has more than 23 years of experience and is a successful leader in the sports, entertainment, and media industries. The All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes illegal when played online. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. Conclusion: The Digital Playground Awaits. Games become more social and real-time, they will also. Esports and live streaming. State of Karnataka 13 struck down the amendments to the KarnatakaIndustry stakeholders such as the All-India Gaming Federation and the Federation of Indian Fantasy Sports have welcomed the decision of the Government to recognise the rapidly developing online gaming industry. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. Major national gaming associations, including the All India Gaming federation (AIGF) and E-Gaming Federation (EGF), have expressed their intention to challenge the new law. [1] All India Gaming Federation v State of Karnataka , WP 18703/2021 September 1, 2023. All India Gaming Federation (AIGF) | 1,851 followers on LinkedIn. Roland Landers, CEO, All India Gaming Federation, “AIGF is determined to implement the Hon’ble Prime Minister’s vision for the online gaming sector through the continued expansion and transformation of this industry in India. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. It was. 3 min read. About All India Gaming Federation: AIGF is the apex industry body for online gaming in India. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. The proposal comes after a government panel proposed new. All India Gaming Federation & Ors. About AIGF;. The All India Gaming Federation is a not-for-profit organisation whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, education. The number of gamers in India across all platforms is forecast to reach. It covers, under its umbrella, card games as well as Online Fantasy Sports. Truth be told, the All Indian Gaming Federation, Mobile Premier League, and three different petitioners from the gaming business have as of late filed a writ appeal before the court against the state’s Gaming Act. , games of chance), and. All India Gaming Federation (AIGF) | 1,816 followers on LinkedIn. Click Here To Read/Download Judgment. AIGF currently has over 100 online gaming companies and game developer studios as. 3. Accordingly, the GST Council framed a board of seven ministers from different state Governments (GoM) to analyze and assess the taxability of online gaming gateways in India. The All India Gaming Federation (AIGF), along with Gameskraft, Games24x7, and Head Digital Works, which are real-money gaming firms, have filed a petition in the Madras High Court. As per the All India Gaming Federation – The Online Gaming in India – The GST Conundrum’ report, the online real money players are expected to grow from 80 million in 2020 to 150 million by 2023. Meanwhile, Striker was joined in its petition by All India Gaming Federation (AIGF) and Winzo. Membership Benefits. With a populace of almost 1. AIGF currently has over 100 online gaming companies and game. Presently valued at $930 million (up from $360 million in 2015), the Indian gaming industry is projected to be valued at $3. Indian gaming startups. All India Gaming Federation is a nonprofit. However, it may be good for the state government to. ) in 2019 to US$122 billion (approx. The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation v. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. The All India Gaming Federation is the apex industry body for online gaming in India. All interested companies are also to provide a reasoning on. After recognizing esports as a part of multi-sports events, the Ministry of Electronics and Information Technology has prepared draft amendments to the Information Technology (Intermediary Guidelines and Digital Media. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court.